InukiTV

Lets talk about all the things on the youtubes!
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Future Plans - Call to Arms Casts

Go down 
AuthorMessage
Inuki
Pleb
Pleb


Posts : 83
Join date : 2013-01-25

PostSubject: Future Plans - Call to Arms Casts   Fri Jan 25, 2013 8:05 pm

Call to Arms is the next game in production by DigitalMindSoft. The guys who mutated the Men of War series into the multiplayer focused Men of War : Assault Squad. It's the most advanced RTS to date!

So no wonder Inuki is the interesteds in seeing what DigitalMindSoft can do with their next game. Call to Arms will take place in modern day Earth.


useful links

http://digitalmindsoft.eu/forums/forumdisplay.php?121-English

https://www.facebook.com/CallToArmsGame

https://www.facebook.com/Digitalmindsoft

Back to top Go down
View user profile
Wunel
Pleb
Pleb


Posts : 68
Join date : 2013-01-29
Age : 26
Location : Sydney

PostSubject: Re: Future Plans - Call to Arms Casts   Sat Feb 09, 2013 5:54 pm

I'm amused by Instinct's concept of better teamwork
Quote :
enhanced multiplayer teamwork (i.e. less units per player, but more players per map)

While I would really enjoy seeing exactly that, it seems unlikely. That sort of system depends on having more people, since that is how it proposes to counter the smaller units per person, but DMS isn't a particularly well known company and their games don't attract very big populations. It may be partly because of my timezone but I have trouble even finding a 3v3 now, people leave the lobby repeatedly, fail to ready up (often including the host) and rage quit not infrequently.

It seems like the concept is a very good one but also one that will not work very well with the current MOWAS community (who I expect to form much of the core of CtA).

Beyond that I have nothing but good things to say, it looks like it will be both a visually pleasing and tactically versatile game. I'm especially keen to see the increased faction diversity; while there is something to be said for more totally balanced games (the Total War series most notably) I prefer a game that forces you to adapt your playing style based on your faction.

Thank you for posting this link by the way, the thread itself was also quite interesting. You said in your post there that you had already explain why client side ragdolls won't work, but I couldn't find that. Can you give me the TL;DR?
Back to top Go down
View user profile
 
Future Plans - Call to Arms Casts
Back to top 
Page 1 of 1
 Similar topics
-
» From one worried mother, a passionate call to arms... It's time to stop the fashion industry dressing girls of ten like this
» I want to donate! local arrangement for near future
» Future flags and names
» Sarah Mclachlan and Pink In the Arms of an Angel
» The Future of Libya?

Permissions in this forum:You cannot reply to topics in this forum
InukiTV :: RTS - Real Time Strategy :: Call to Arms-
Jump to: